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"Undead" adjustment news[28/4/21]

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The Landlord
Post time 2020-11-19 08:00:07 | Show the author posts only Reply Awards |Descending |Read mode
Edited by TigerxTiger at 2021-5-6 02:22

Hello everyone. Welcome to adjustment news for Undead.

I just change this site from upcoming character to adjustment news.

He has ability like these.

Firstly, he can't tied survivor with balloon.

Secondly, when he knock survivor down, survivor health gauge will decrease 25%.

Thirdly, survivor health gauge will decrease 3 time faster.

Fourthly, survivor self-healing limit is increased to 95%.

Fifthly, he has 5 stacks dash forward and hit skill without cooldown. Each time he use, energy is increased 10.

Sixthly, when energy exceed 50, skill will change to dash, slash, and jump. If he using skill again while jump, it will be slash down attack.

Seventhly, his 1st unlock skill is charging skill, use it to charge and release. While charging, area is increase, all survivor within area will stun. Each time he use, energy is increased 20.

Eighthly, when energy exceed 50, skill can't interupt and he can charge stun 2 time.

Ninthly, his 2nd unlock skill is increasing energy skill, use it to increase 50 energy.

Tenthly, when his energy 50 or more, normal attack will destroy pallet.

Thank you.
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The Sofa
 Author| Post time 2020-11-23 04:32:19 | Show the author posts only
Adjustment on survivor when against him in test server.

Firstly, Tide Turner effect from invincible state after rescue teammate from rocket chair change to invincible state after heal incapacitated teammate.

Secondly, Herd Mentality effect from boost movement speed 4/6/8% while within 12/18/24m away from teammate on rocket chair change to boost movement speed 4/6/8% while within 12/18/24m away from incapacitated teammate.

Thirdly, Savior Complex effect from boost movement speed 5/10/15% for 3s after rescue teammate from rocket chair change to boost movement speed 5/10/15% for 3s after heal incapacitated teammate.

Fourthly, Sneak effect from no trail while within 18m away from teammate on rocket chair change to no trail while within 18m away from incapacitated teammate.

Fifthly, Distress effect from teammate will see each other when yourself is placed on rocket chair change to teammate will see each other when yourself is incapacitated.

Sixthly, Snooze effect from slow rocket chair countdown time 3/6/9% change to slow health countdown time 3/6/9%.

Seventhly, Symbiotic Effect from boost movement speed 2/4/6% when running toward teammate on rocket chair change to boost movement speed 2/4/6% when running toward incapacitated teammate.

Thank you.
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The Bench
 Author| Post time 2020-11-25 04:52:21 | Show the author posts only
Adjustment on test server.

Firstly, when his dash slash skill or charge skill affect survivor, he will need to recovery like normal attack.

Secondly, while 100 energy, his attack will not destroy pallet anymore and he can interrupt by survivor.

Thirdly, increase his movement speed 1.8%.

Fourthly, change attack style, adjust charging attack, and reduce charging attack time.

Fifthly, adjust dash slash skill so not stuck object easily.

Sixthly, when incapacitated survivor is healed, he will see aura longer from 3 to 6s.

Seventhly, when cipher is completed, incapacitated survivor movement speed will increase 300% more.

Thank you.
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The Floor
 Author| Post time 2021-4-29 06:29:59 | Show the author posts only
He has adjustment again.

Firstly, his animation when he jumps and slashes his sword down is faster.

I don't agree with this buff since it isn't slow in the first place.

Thank you.
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