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[Notice] Identity V Patch Notes - Feb. 28th, 2019

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The Landlord
Post time 2019-2-28 01:03:55 | Show the author posts only Reply Awards |Descending |Read mode

Dear player:
Welcome to Identity V!
Identity V will undergo maintenance at 08:00 on February 28 (UTC+8) and will take approximately 180 minutes to complete. During this time, players will be unable to log in to servers. We ask for your understanding and patience during maintenance.

Maintenance content for this week:

Global Festival:
Congratulations to AlexLove for coming first in the JPN Online Qualifiers!

Custom Mode:
- An all-new Custom Mode is available now. It supports 10-player Duo Hunters mode. Only players who have completed Quests 1-18 are able to activate or be invited to Custom rooms;
- Optimized the faction switch function for Custom Mode. Players in the room can switch freely among three Factions, Survivor/Hunter/Spectate;
- New chat channel for Custom rooms. When waiting prepared, all players in the room can chat freely on this channel.

- Added an entrance for Old News in the lobby. Tap to watch videos on the Call of the Abyss II Online Qualifiers from each region, including the NA-EU, South East Asia, South Korea regions.
-Pre-match chat supports language translation. Tap the Translation button following messages sent by other players on the pre-match chat channel to translate the messages into the language used in your game version.

- Some areas on the Arms Factory map have been modified, allowing Soul Weaver to pass through areas that the Survivors can pass through.
Improved Performance:
- Modified the texture for some scenarios. Optimized the FPS drop issue in the lobby and in battle (the FPS increase is more obvious on some phone models with ordinary GPU);
- To reduce FPS drop issues, Hell Ember's Phantoms in "Low" and "Performance" modes will be replaced with low-level configured effects;
- To reduce FPS drop issues, the distribution range of the special effects from Joseph's footprint ability has been slightly adjusted, which will not influence their function;
- Added "Performance" mode in graphics settings besides the original "Low" and "High" modes. Under this mode, resolution will be reduced accordingly with some S and A costumes being replaced with low-level configured materials;
- Adjusted the position of the toggle button for costume and accessory effects in settings. It is integrated as a single button. Tap Costume Special Effects Settings to make separate adjustments, e.g., the Feaster's original wheel;
- Added an icon of oneself to the Asylum’s monitors;
- Added Like button on the results interface of Duo Hunters mode;

Bug Fixes:
- Fixed an issue where there were no Followers in the matching room when the Dream Witch costume, Incarnation is equipped;
- Fixed an issue where the model components on the Arms Factory and Red Church maps disappeared when players outside the gate looked inside;
- Fixed an issue where Hunters would enter inaccessible areas when using Blink in the big house of Sacred Heart Hospital;
- Fixed an issue where the Hunter would occasionally freeze when using Blink in areas where there are height differences;
- Fixed an issue where the Perfumer and Photographer would freeze in pallets when using their recall abilities;
- Fixed an issue where calibration fail appeared when Survivors dismantled awakened Puppets. When the Hell Ember switched positions with the Puppet after, the Puppet would still be awakened;
- Fixed an issue where a notification badge appeared on the Notebook after obtaining the exclusive Gamekeeper Pet. There would be no notification badge when the Notebook interface was entered;
- Fixed an issue where Friendliness points may become a negative number;
- Fixed an issue where there was an abnormality when the Photographer passed through the Camera World's projected screen;
- Fixed an issue where The Mind's Eye's heartbeat would be an abnormal color after Camera World is closed;
- Fixed an issue where movement abnormalities occurred when the Mercenary and Magician threw snowballs;
- Fixed an issue where throwing snowballs towards Survivors already outside of the gate still counted as Hits in throwing snowballs;
- Fixed an issue where the description of some text of Lawyer Subplot is wrong;
- Fixed an issue where the font in Japanese Client is wrongly displayed in spectate status;
- Fixed an issue where some subtitles of the Gardener Subplot are displayed in English on clients with different operating languages;
- Fixed an issue where accessories and costume in Explorer's Archaeologist costume overlapped.

Update Notice [Mar. 7 2019]
[Identity V] will be updated on March 7, 2019 (UTC+8). The following content is for reference only, and the content of the actual maintenance notice shall prevail.
[Final Push]: Final Push event begins soon. From Mar. 7 (UTC +8) after maintenance to Mar. 14 (UTC +8) before maintenance, the Logic Points earned and the max. limit of Logic Points in this week will be increased by 20%; winning the first three matches of the day will increase Logic Points earned to 1200; and 20-sided dice will produce a number no less than 15;
[Event]: The Spring Outing event is available.

Thank you for supporting Identity V. We will continue to attach gifts to in-game mail as compensation for any inconvenience that maintenance may cause you.
--Identity V Community Team


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